proce55ing / plactice02
クリックするとランダムに形が変わります。
Source code: plactice02
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float X,Y; //位置
float Cx,Cy; //中心
float Ang1,Ang2; //動きの角度
float R1,R2; //動きの半径
float Rot1,Rot2; //速度
void setup(){
size(400,400);
colorMode(RGB,100);
background(0);
noStroke();
frameRate(120);
Cx = width / 2;
Cy = height / 2;
Ang1 = Ang2 = 0;
R1 = random(90);
R2 = 51;
Rot1 = random(3);
Rot2 = random(25);
}
void draw(){
Ang1 += Rot1;
Ang2 += Rot2;
float rx = Cx + (R1*sin(radians(Ang1)) );
float ry = Cy + (R1*cos(radians(Ang1)) );
X = rx + (R2*sin(radians(Ang2)) );
Y = ry + (R2*cos(radians(Ang2)) );
rectMode(CENTER);
fill(randomRGBColor());
smooth();
rect(X,Y,2,2);
}
void fadeToWhite(){
rectMode(CORNER);
fill(0,100);
rect(0,0,width,height);
}
void mousePressed(){
if(mouseButton == LEFT){
R1 = random(50)+20;
Rot1 = random(5)+1;
Rot2 = random(50)+3;
fadeToWhite();
}
}
color randomRGBColor(){
color c = color(random(256),random(256),random(256));
return c;
}
参考 : Built with Processingデザイン/アートのためのプログラミング入門
proce55ing / plactice01
バリバリの初心者ですが今更proce55ingの練習など…。
Source code: plactice01
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float xx , yy; //位置
float Cx , Cy; //中心
float Angle; //角度
float R; //半径
void setup(){
size(500,500);
background(0);
colorMode(RGB,256);
noStroke();
frameRate(30);
Cx = width / 2;
Cy = height / 2;
Angle = 60;
R = 360;
}
void draw(){
fadeToWhite();
Angle += 3;
xx = Cx + (R * sin(radians(Angle)) );
yy = Cy + (R * cos(radians(Angle)) );
int x = int(random(width));
int y = int(random(height));
int sz = int(random(40));
int angle = 1;
int x_margin = 1;
translate(-150,460);
for(int i=680 ; i > 0 ; i--){
fill(randomRGBColor());
smooth();
pushMatrix();
translate(i*x_margin,150-i);
rotate(radians(i*angle));
rect(xx,yy,sz/10,sz/10);
popMatrix();
}
}
color randomRGBColor(){
color c = color(random(256),random(256),random(256));
return c;
}
void fadeToWhite(){
rectMode(CORNER);
fill(0,2);
rect(0,0,width,height);
}
参考 : Built with Processingデザイン/アートのためのプログラミング入門